2019
Late 2019 - 2021: Learning Phase
Began programming in Python in late 2019, quickly shifting to
C# to work with Unity. Created several projects including
mobile clicker games, although some early projects were not
saved.
2021
August 11, 2021: Doomba
Developed "Doomba," a top-down shooter game. Learned to use
Unity's particle system and successfully implemented features
like enemy spawning and shooting mechanics.
2022
March 5, 2022: Build a City
Created "Build a City," a basic city-building game for a
school project, focusing on choices like energy sources and
housing types.
May 19, 2022: From Darkness to a Bright Future
Developed a game inspired by Holocaust research, focusing on
the life of survivor and Nobel Prize winner Roland Hoffman.
May 22, 2022: Down the Rooms
Released a web game "Down the Rooms," featuring innovative
visuals and a complex upgrade system. This allowed players to
enjoy the game in their browser.
July 17, 2022: Game Jam - Mists of Growth
Participated in the My First Game Jam and attempted "Mists of
Growth," which remained incomplete due to team challenges but
served as an important team-building experience.
2023
April 29, 2023: Pastel Game Jam
Entered the Pastel Game Jam, handling most aspects solo while
receiving art support. The project went into a playable but
unfinished state due to time constraints.
June 29, 2023: Rolling Atop It
Collaborated on "Rolling Atop It," an obstacle course game for
Steam, which became more popular than most of my other games
due to its engaging cover art.
October 5, 2023: RPG Tavern Game
Began a long-term RPG Tavern game project, focusing on
resource collection and humor. Transitioned from Unity to
Godot due to industry changes.
2024
August 23, 2024: Tentet.Top a
Tetris Roguelike
Started a web-based Tetris-inspired roguelike game using Godot
and GDScript, emphasizing multiplayer interactions and
roguelike elements.
October 21, 2024: Personal Portfolio Website
Initiated the creation of a personal portfolio website to
showcase projects, using HTML and CSS, with plans to integrate
playable games.
October 30, 2024: Designing a 3D Printer
Started to design a 3D printer capable of printing super
polymers at temperatures up to 440°C (824°F).